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The Elder Scrolls: Blades Is An Impressive Mobile Game With Annoying Chests


The Elder Scrolls: Blades isn’t the full Elder Scrolls experience. Instead, Bethesda has crafted a game that takes some of the key elements of the franchise and reworks them into a portable experience that feels built from the ground up to work on phones. But Blades also brings with it elements of mobile gaming that some fans might find annoying.

First revealed back at E3 2018, The Elder Scrolls: Blades is a mobile phone game that is set in the popular Elder Scrolls universe. Though, to be clear, this isn’t Skyrim on a phone. The experience here is more focused on small quests and managing a town.

The game starts by quickly throwing the player into the world and introducing them to a village which was recently burned down and nearly destroyed. It is up to you, of course, to find missing villagers, get new folks to move in, rebuild shops and homes and bring the settlement back to life. To complete this task, players will have to go exploring dungeons to accomplish simple quests.

In my first few hours with the game, the quests have nearly all involved saving villagers, killing a certain number of baddies or collecting a something or many somethings in a dungeon.



from kotaku http://bit.ly/2UosszK

The Elder Scrolls: Blades Is An Impressive Mobile Game With Annoying Chests The Elder Scrolls: Blades Is An Impressive Mobile Game With Annoying Chests Reviewed by streakoggi on March 30, 2019 Rating: 5
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